Though Grand Theft Auto 6 may not launch until 2026, Rockstar has eased the wait with Trailer 2, a thrilling mix of cutscenes and gameplay that reveals major technical advancements.
Next-Level Lighting & Reflections
The trailer showcases realistic indirect lighting, with police car lights casting dynamic glows on nearby surfaces (0:45). Unlike some Unreal Engine 5 titles, GTA 6 maintains stable, flicker-free illumination, even on consoles.
Ray-traced reflections are everywhere on rough surfaces, car windows (0:28), and even glass bottles (0:42). One standout moment shows Jason driving with reflections in his sunglasses, dashboard, and side mirrors all rendered in real time without typical console optimizations.
Unmatched Attention to Detail
Rockstar’s obsession with realism shines in small touches:
- Beer bottles (2:09) with sloshing liquid, bubbles, and light refraction.
- Dynamic weather affects reflections and ambient lighting.
If this fidelity carries into gameplay, GTA 6 could set a new visual benchmark for open-world games.
What do you think? Are these details worth the wait? Let us know! 🚗💥